The Complete Guide to Blender Graphics: Computer Modeling and Animation by John M. Blain

The Complete Guide to Blender Graphics: Computer Modeling and Animation

John M. Blain
390 pages
A K Peters/CRC Press; 1 edition
Apr 2012
Paperback
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While Blender is a wonderful free and open source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer Modeling and Animation helps beginners understand the basics of computer animation using Blender. The author begins with a detailed explanation of the Blender graphical user interface (GUI) and its method of navigation. He covers basic mesh modeling on both the object and sub-object levels. At this point, the beginner 3D modeler can create a wide variety of models. The author moves on to materials, camera, lighting, and rendering, allowing the creation of more complete models and rendered images.
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About this book
Pages 390
Publisher A K Peters/CRC Press...
Published 2012
Readers 0