Publishers Weekly01/27/2014
The secrets of the past return to haunt the present when an ancient evil awakens, 30 years after being defeated by a group of heroes. In this entertaining coming-of-age fantasy, which opens in a quasi-European medieval village, several teens must pick up where the previous generation left off. Fourteen-year-old would-be wizard Edmund, chafing at his parents' plans for him to inherit their inn, wants to rescue his younger brother, who has been kidnapped by the shadowy minions of the Nethergrim. Added by his best friends—tomboy Katherine, whose father is one of the few survivors of the first Nethergrim campaign, and Tom, enslaved by a cruel taskmaster—Edmund sets forth to prove himself and save the children intended as sacrifices for the Nethergrim's power.