The Video Game Theory Reader by Mark J.P. Wolf

The Video Game Theory Reader

Mark J.P. Wolf
368 pages
Routledge
Oct 2003
Paperback
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In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. . The Video Game TheoryReader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. . The Video Game TheoryReader is the essential introduction to a fascinating and rapidly expanding new field of media studies.
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About this book
Pages 368
Publisher Routledge
Published 2003
Readers 0